Book description
Sabrina can’t believe that Mr. Kraft is eliminating all the extra-curricular activities….. even cheerleading. When she discovers there’s no money to fund the programs she comes up with a great idea….. a haunted-house fubdraiser: The Halloween Machine. The attraction has a fun house, a maze, and special effects.
Converting an old factory into a working haunted house is no problem when you have the help of a hobgoblin – a household keeper. The "hobby" does homework, balances Aunt Zelda’s cheque book, polishes the silverware, and even helps Sabrina with the planning of the fundraiser – that is until Salem upsets the supportive guest. And when you upset a hobgoblin….. watch out!